Yoshi's Island Bad Guys
Fat Guys[1] (also known as Big Guys[2]) are corpulent Shy Guys that debuted in Super Mario World 2: Yoshi's Island.
History[edit]Yoshi franchise[edit]Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3[edit]Fat Guys make their first appearances in Super Mario World 2: Yoshi's Island level Lakitu's Wall, and are uncommon enemies throughout the rest of the game. They come in two colors: red (which initially walk but will run if Yoshi stands on them) and green (which are always running). Fat Guys simply walk or run back and forth continuously, changing direction when they encounter a wall or a margin, unlike regular Shy-Guys which walk around and may stop and turn back on their own will. They are able to damage Yoshi if they bump into him, but Yoshi can attack them by eating and ingesting them. If spat back, they will resume their behavior. Upon ingesting a Fat Guy, Yoshi receives a Giant Egg. Fat Guys can also be used as platforms to cross obstacles such as spikes, as they are not damaged by jumping and Yoshi can safely stand on them. Yoshi's island watermelon. Watermelon (Yoshi's Island series) Watermelons, also referred to as green watermelons, are normal watermelons found in Super Mario World 2: Yoshi's Island, its remake Yoshi's Island: Super Mario Advance 3, its sequel Yoshi's New Island, and Yoshi's Woolly World. If Yoshi swallows the watermelon, Yoshi can spit up to 30 seeds. When Yoshi has three Giant Eggs at his disposal, all of the Fat Guys will disappear until Yoshi uses at least one of the Giant Eggs. Yoshi Topsy-Turvy[edit]Fat Guys reappear in Yoshi Topsy-Turvy, where they appear distinctly larger, being now roughly three times the size of Shy Guys instead of two. Unlike previously, they do not run after being jumped on. Yoshi's Island DS[edit]Fat Guys return in Yoshi's Island DS, where they behave similarly to their first appearance. Yoshi's Crafted World[edit]A parachuting Fat Guy In Yoshi's Crafted World, red Fat Guys appear in Poochy's Sweet Run and Poochy's Magma Run and can be seen with different behaviors. Some simply walk back and forth on the ground and will start running after being jumped on, much like in their original appearance. They can be defeated by throwing an egg at them, charging into them with Poochy, or by eating and turning them into eggs. Ingesting a Fat Guy will fill Yoshi's egg stash instead of granting one Giant Egg like in past games. Other Fat Guys stand on the sides, pushing rectangular cutouts in Yoshi's way and rising them back up after a short time. Yoshi can hop on these objects while they are down and use them as platforms, and even ride them upward as the Fat Guys pull them back upright, much like Whomps can be used in New Super Mario Bros. and New Super Mario Bros. 2. In some cases, Fat Guys push these objects onto thin stilts and create a platform over a dangerous pit. In Altitude Adjustment, pilot-themed, orange-robed Fat Guys make an appearance. Most drop down using parachutes to hinder Yoshi, but one pilots an airship at the end of the stage. Paper Mario[edit]
In Paper Mario, an individual Fat Guy named Gourmet Guy makes an appearance as a gatekeeping NPC during the events of the fourth chapter. Names in other languages[edit]
References[edit]
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- Oct 07, 2015 WOOAAHH, I bet you guys didn't see this one coming! Took plenty of freedom to play with different sounds and improvisations this time, had tons of.
- The character page for Yoshi's Island and its related games. Of all the Mario Spin-Off franchises there is, Yoshi's Island is perhaps the one that resembles its mother series the most gameplay and story-wise, with many of the characters featured here having prominent roles in the main Mario games as well.
- Shy Guys also appear in Yoshi's Island DS, once again, as very common and weak enemies. Yoshi can use any tactic to defeat them: jumping, egg-throwing, or swallowing. While Shy Guys in this game play virtually the same role as they did in Yoshi's Island, there is a boss known as Big Guy the Stilted, a massive robot seemingly built by Shy Guys.
- Yoshi’s Island was my favorite Super Mario game of all time until the Galaxy games waggled into existence. Some people may find this odd considering my well-documented indifference to Super Mario Bros. 2: The Repurposing, but the heart wants what the heart wants. Super Mario World 2 is a sort of backdoor pilot for the Yoshi’s Island spin-off series of games.
Yoshi's New Island is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DS handheld game console.First released in Europe and North America on March 2014, Yoshi's New Island is the successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS, but chronologically takes place between them.
Yoshi's New Island | |
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Developer(s) | Arzest |
Publisher(s) | Nintendo |
Director(s) | Masahide Kobayashi |
Producer(s) | |
Programmer(s) | Yuki Hatakeyama |
Artist(s) | Masamichi Harada |
Composer(s) | Masayoshi Ishi |
Series | Yoshi |
Platform(s) | Nintendo 3DS |
Release |
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Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Yoshi's New Island[a] is a 2014 platform game developed by Arzest and published by Nintendo for the Nintendo 3DShandheld game console. First released in Europe and North America on March 2014, Yoshi's New Island is the successor to the 1995 game Super Mario World 2: Yoshi's Island and the 2006 game Yoshi's Island DS, but chronologically takes place between them.
The gameplay focuses on controlling Yoshi characters who must escort Baby Mario through a series of levels. Like similar Yoshi games, the game features a hand-drawn art style, with level designs and backgrounds stylized as oil paintings, watercolors, and crayon drawings.[1]
Gameplay[edit]
The gameplay is similar to other Yoshi's Island games, involving Yoshi needing to reach the goal at the end of each stage while protecting Baby Mario from enemies by throwing eggs as a weapon, and sometimes transforming into a vehicle. There are six vehicle forms in the game: Hot Air Balloon, Helicopter, Jackhammer, Mine Cart, Bobsled, and Submarine. They are controlled using the console's gyroscope. A new feature to this game are Mega Eggdozers, larger than usual Yoshi eggs, which are able to hit and destroy some obstacles in the way, as well as Metal Eggdozers, which are slightly smaller and roll across terrain. Yoshi obtains these by eating Giant and Metal Shy Guys, respectively. Underwater stages, where Yoshi must walk on the seafloor, are another new addition. If the player is having difficulty completing a stage, Yoshi can obtain Flutter Wings, which allow for indefinite hovering, and Golden Flutter Wings, which give Yoshi invincibility as well.
Plot[edit]
Yoshi's New Island takes place immediately following the events of Super Mario World 2: Yoshi's Island, where a stork delivers twins Baby Mario and Baby Luigi to a couple in the Mushroom Kingdom assumed to be their parents. The opening of Yoshi's New Island reveals that the stork had delivered the babies to the wrong couple. The stork reclaims the babies and sets off to locate their real parents, but is ambushed by Kamek in mid-flight. Kamek captures the stork and Baby Luigi, but Baby Mario falls and reunites with the Yoshi clan on Egg Island, a floating island that was conquered by Baby Bowser. Baby Mario can telepathically sense Baby Luigi's location; the Yoshi clan agrees to escort Baby Mario across the island and rescue Baby Luigi. Once Baby Mario and Yoshi make it to Baby Bowser's castle, Baby Bowser wakes up and jumps on Kamek who attempted to get Baby Mario and Yoshi out. When Baby Bowser tries to ride Yoshi, Baby Bowser is defeated. Kamek uses a Giant Magical Hammer to make Baby Bowser gigantic. After defeating Giant Baby Bowser, Yoshi proceeds to rescue the captured stork and save Baby Luigi only to be met by Adult Bowser, who appeared after warping through space and time. After Yoshi defeats Adult Bowser, Kamek once again uses a Giant Magical Hammer to make adult Bowser gigantic. After defeating Adult Bowser, Yoshi once again comes to the stork and Baby Luigi, and the stork delivers Baby Mario and Luigi back to their true home. The moving helping warp pipe, who helped Yoshi throughout the journey, is seen at the end is revealed to be adult Mario who also travelled back through time and space to help Yoshi to succeed and returns to his own timeline.
Development and release[edit]
Yoshi's New Island was developed by Arzest, which consists of key members involved in the development of its predecessor Yoshi's Island DS.[2] Masahide Kobayashi directed the game, and Takashi Tezuka was producer.[2][3]
The game was announced in a Nintendo Direct presentation in April 2013.[4] Its official name was revealed at E3 2013; a trailer of the game was also featured.[5]Yoshi's New Island was released in both North America and Europe on March 14, 2014,[6][7] and in Australia on March 21.[8] It was released in Japan on July 24, 2014.[9]
Reception[edit]
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Yoshi's New Island has received mixed reviews, with its familiarity to Yoshi's Island being met with both praise and criticism. Among the most positive reviews came from Joystiq, giving it 4 out of 5 stars, and IGN, giving it a 7.9 out of 10. Giant Bomb's Patrick Klepeck was more mixed and rated it 3 out of 5 stars, stating 'at its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been.'[20]
Phim Bad Guys
Conversely, Eurogamer's Chris Schilling was more critical. Rating it 4 out 10, Schilling criticized the game's visuals, soundtrack and pacing as well as Arzest themselves, stating that 'It's startling that a game so outwardly similar to the Super Nintendo original can be so very inferior.'[14]GameSpot's Tom Mc Shea, who rated it 5 out of 10, echoed similar sentiments when discussing how Yoshi's New Island's similarities with Yoshi's Island were more of a hindrance than a boon. Mc Shea further elaborated that while Yoshi's Island DS 'had its own problems, it also had an identity' by citing that game's variety of babies and the unique abilities they possessed before concluding that Yoshi's New Island 'has no such identity.'[16] Many reviewers have criticized the game's soundtrack for the use of the kazoo as a primary instrument.[14][17][21]
Despite receiving middling reviews from critics, the game was added to the Nintendo Selects label on October 16, 2015 in Europe, and March 11, 2016 in North America.[22]
The game debuted at number two in the Japanese sales charts, with 58,285 copies sold.[23] By October 2014, it had sold 197,108 copies in Japan.[24]
Notes[edit]
- ^Known in Japan as Yoshi New Island (Japanese: ヨッシー New アイランド, Hepburn: Yosshī Nyū Airando)
References[edit]
- ^'Arzest Developing Yoshi's New Island - News'. Nintendo World Report. 2013-06-11. Retrieved 2013-06-15.
- ^ ab'E3 2013: Discovering Yoshi's Island (Again)'. IGN. 2013-06-12. Retrieved 2013-06-15.
- ^'Archived copy'. Archived from the original on March 13, 2014. Retrieved March 12, 2014.CS1 maint: archived copy as title (link)
- ^Robinson, Martin (2013-04-17). 'New Yoshi's Island announced for 3DS • News • 3DS •'. Eurogamer.net. Retrieved 2013-06-15.
- ^Ishaan. 'Yoshi's Island For 3DS Gets A New Name And A New Trailer'. Siliconera. Retrieved September 9, 2016.
- ^''Yoshi's New Island' Set for March 14 in North America and Europe'. Crunchyroll. January 10, 2014. Retrieved January 25, 2020.
- ^'VIDEO: 'Yoshi's New Island' Transforms in Latest Trailer'. Crunchyroll. January 25, 2014. Retrieved January 25, 2020.
- ^Whitehead, Thomas (2014-01-23). 'Yoshi's New Island Hatches in Europe on 14th March'. Nintendo Life. Retrieved 2014-01-23.
- ^'ヨッシー New アイランド'. Nintendo. Retrieved July 10, 2014.
- ^'Yoshi's New Island for 3DS'. GameRankings. Retrieved March 14, 2014.
- ^'Yoshi's New Island Critic Reviews for 3DS'. Metacritic. Retrieved March 14, 2014.
- ^Carter, Chris (March 13, 2014). 'Review: Yoshi's New Island'. Destructoid. Retrieved March 14, 2014.
- ^'Yoshi's New Island review'. March 13, 2014. Retrieved March 14, 2014.
- ^ abcSchilling, Chris (March 13, 2014). 'Yoshi's New Island review'. Eurogamer. Retrieved March 14, 2014.
- ^Ryckert, Dan (March 13, 2014). 'Yoshi's New Island review'. Game Informer. Retrieved March 14, 2014.
- ^ abMc Shea, Tom (March 14, 2014). 'Yoshi's New Island Review'. GameSpot. Retrieved March 14, 2014.
- ^ abOtero, Jose (March 13, 2014). 'Yoshi's New Island Review'. IGN. Retrieved March 14, 2014.
- ^'Yoshi's New Island review'. Nintendo World Report. Retrieved March 13, 2014.
- ^'Yoshi's New Island for Nintendo 3DS review'. Nintendo Life. Retrieved March 13, 2014.
- ^Klepeck, Patrick (March 13, 2014). 'Yoshi's New Island Review'. Giant Bomb. Retrieved March 19, 2014.
- ^Orland, Kyle (13 March 2014). 'Review: Yoshi's New Island is a solid new Yoshi's Island'. Retrieved 14 August 2016.
- ^'Nintendo of America Officially Announces New Nintendo Select Titles'. February 29, 2016. Retrieved March 13, 2016.
- ^Ishaan (July 30, 2014). 'This Week In Sales: Yoshi's New Island Arrives In Time For A Corpse Party'. Siliconera. Retrieved August 25, 2017.
- ^Ishaan (October 22, 2014). 'This Week In Sales: Monster Hunter 4 Ultimate Week 2'. Siliconera. Retrieved August 25, 2017.
External links[edit]
- Yoshi's New Island at Nintendo.com
- Official Site for North America(in English)
- Official Site for Europe(in English)
- Official Site for Australia(in English)
- Official Site for Japan(in Japanese)